In astonishingly simple terms, there are 3 main strategies used. You must be able to switch tactics quickly as the action of the match unfolds.
The Blockade
This consists of building a 6-deep wall of pieces, or at a minimum as deep as you might achieve, to block in your opponent’s pieces that are on your 1-point. This is deemed to be the most suitable procedure at the start of the match. You can assemble the wall anyplace inbetween your eleven-point and your two-point and then shuffle it into your home board as the match continues.
The Blitz
This is comprised of locking your home board as fast as as you can while keeping your opposer on the bar. i.e., if your opponent rolls an early two and shifts one checker from your one-point to your 3-point and you then toss a five-five, you are able to play six/one six/one 8/3 8/3. Your opposer is now in serious trouble taking into account that they have two checkers on the bar and you have locked half your inside board!
The Backgame
This plan is where you have two or higher pieces in your competitor’s inner board. (An anchor is a position occupied by at a minimum two of your pieces.) It would be used when you are significantly behind as it greatly improves your circumstances. The strongest locations for anchor spots are near your competitor’s smaller points and also on abutting points or with one point in between. Timing is critical for an effectual backgame: at the end of the day, there’s no point having 2 nice anchor spots and a solid wall in your own home board if you are then required to break apart this straight away, while your challenger is shifting their pieces home, taking into account that you don’t have other spare pieces to shift! In this case, it is more favorable to have pieces on the bar so that you are able to preserve your position up until your challenger gives you an opportunity to hit, so it can be a great idea to attempt and get your competitor to hit them in this case!
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