In astonishingly general terms, there are 3 main strategies employed. You need to be able to hop between techniques quickly as the action of the game unfolds.
The Blockade
This consists of building a 6-deep wall of pieces, or at least as thick as you are able to achieve, to block in the opponent’s checkers that are located on your 1-point. This is considered to be the most adequate procedure at the start of the game. You can create the wall anyplace within your eleven-point and your two-point and then shift it into your home board as the match progresses.
The Blitz
This is comprised of closing your home board as fast as as you can while keeping your opposer on the bar. i.e., if your opponent tosses an early 2 and moves one checker from your one-point to your three-point and you then toss a five-five, you are able to play six/one six/one eight/three 8/3. Your challenger is then in serious trouble considering that they have two pieces on the bar and you have closed half your inside board!
The Backgame
This tactic is where you have two or more checkers in your opponent’s home board. (An anchor is a point consisting of at least 2 of your pieces.) It should be used when you are decidedly behind as this strategy greatly improves your chances. The best areas for anchor spots are close to your competitor’s lower points and either on abutting points or with a single point in between. Timing is integral for an effectual backgame: after all, there is no point having two nice anchors and a complete wall in your own inner board if you are then required to break up this straight away, while your challenger is moving their pieces home, because you do not have other spare checkers to move! In this situation, it is better to have checkers on the bar so that you are able to preserve your position up till your challenger gives you an opportunity to hit, so it can be a good idea to attempt and get your competitor to get them in this situation!
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