As we dicussed in the previous article, Backgammon is a game of skill and luck. The aim is to shift your pieces safely around the board to your inside board while at the same time your opposition moves their chips toward their inside board in the opposite direction. With competing player pieces moving in opposing directions there is going to be conflict and the requirement for particular strategies at specific instances. Here are the 2 final Backgammon plans to complete your game.
The Priming Game Plan
If the aim of the blocking tactic is to slow down the opponent to move his chips, the Priming Game plan is to completely block any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if he/she ever attempts to leave the wall. The trap of the prime can be established anyplace between point 2 and point eleven in your half of the board. After you have successfully assembled the prime to stop the activity of your competitor, the competitor doesn’t even get a chance to roll the dice, and you move your chips and toss the dice again. You’ll be a winner for sure.
The Back Game Tactic
The aims of the Back Game technique and the Blocking Game strategy are very similar – to hinder your competitor’s positions hoping to boost your chances of succeeding, however the Back Game technique uses alternate tactics to do that. The Back Game tactic is commonly used when you’re far behind your competitor. To compete in Backgammon with this plan, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more challenging than others to play in Backgammon seeing as it requires careful movement of your pieces and how the chips are relocated is partly the outcome of the dice roll.
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