As we have dicussed in the last article, Backgammon is a game of talent and luck. The goal is to shift your chips safely around the game board to your home board and at the same time your opposing player shifts their chips toward their inner board in the opposing direction. With competing player pieces moving in opposing directions there is going to be conflict and the requirement for specific strategies at specific instances. Here are the 2 final Backgammon plans to complete your game.
The Priming Game Plan
If the purpose of the blocking strategy is to slow down the opponent to shift his chips, the Priming Game strategy is to absolutely stop any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a bad position if she ever tries to leave the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your half of the board. Once you have successfully built the prime to prevent the activity of your competitor, your opponent doesn’t even get to roll the dice, and you move your checkers and roll the dice again. You will be a winner for sure.
The Back Game Technique
The objectives of the Back Game technique and the Blocking Game plan are similar – to harm your opponent’s positions in hope to boost your odds of winning, however the Back Game technique utilizes different techniques to do that. The Back Game strategy is commonly employed when you’re far behind your opponent. To play Backgammon with this plan, you need to control two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to play in Backgammon seeing as it needs careful movement of your chips and how the chips are relocated is partly the result of the dice toss.
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