In extraordinarily general terms, there are 3 main techniques used. You want to be agile enough to switch game plans almost instantly as the action of the game unfolds.
The Blockade
This is composed of building a 6-thick wall of pieces, or at a minimum as deep as you are able to achieve, to lock in your competitor’s pieces that are located on your 1-point. This is judged to be the most suitable strategy at the begining of the match. You can assemble the wall anywhere between your eleven-point and your 2-point and then shuffle it into your home board as the match advances.
The Blitz
This is comprised of closing your home board as quickly as possible while keeping your competitor on the bar. For example, if your opponent tosses an early 2 and moves one piece from your 1-point to your three-point and you then toss a five-five, you are able to play six/one 6/1 eight/three 8/3. Your opposer is then in serious trouble taking into account that they have two pieces on the bar and you have closed half your home board!
The Backgame
This course of action is where you have 2 or more pieces in your opponent’s inner board. (An anchor spot is a position occupied by at a minimum two of your pieces.) It would be played when you are decidedly behind as this action much improves your chances. The better areas for anchor spots are near your competitor’s smaller points and either on adjoining points or with one point separating them. Timing is important for a powerful backgame: besides, there’s no point having 2 nice anchor spots and a solid wall in your own home board if you are then required to break up this right away, while your challenger is moving their pieces home, because you don’t have any other additional checkers to shift! In this case, it’s more tolerable to have checkers on the bar so that you can preserve your position up till your opponent gives you an opportunity to hit, so it may be a great idea to attempt and get your opposer to hit them in this situation!