The Essential Basics of Backgammon Game Plans – Part Two
October 6th, 2019 by Princess

As we have dicussed in the last article, Backgammon is a game of skill and good luck. The aim is to move your pieces safely around the board to your inside board while at the same time your opposition moves their pieces toward their inside board in the opposite direction. With opposing player checkers shifting in opposite directions there is going to be conflict and the need for particular techniques at particular times. Here are the last two Backgammon techniques to finish off your game.

The Priming Game Plan

If the aim of the blocking strategy is to slow down the opponent to shift her checkers, the Priming Game strategy is to absolutely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a battered position if he/she ever attempts to escape the wall. The trap of the prime can be built anywhere between point 2 and point eleven in your board. Once you have successfully built the prime to stop the activity of your competitor, the competitor doesn’t even get a chance to toss the dice, and you shift your checkers and roll the dice again. You’ll be a winner for sure.

The Back Game Technique

The objectives of the Back Game plan and the Blocking Game technique are similar – to hinder your opponent’s positions with hope to boost your odds of winning, but the Back Game strategy uses seperate techniques to achieve that. The Back Game strategy is commonly utilized when you are far behind your competitor. To compete in Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to use in Backgammon seeing as it needs careful movement of your pieces and how the pieces are relocated is partially the outcome of the dice roll.

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