The Basics of Backgammon Tactics – Part 2
December 28th, 2019 by Princess

As we have dicussed in the previous article, Backgammon is a game of ability and pure luck. The goal is to move your pieces safely around the board to your inside board and at the same time your opposing player shifts their pieces toward their home board in the opposite direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the requirement for specific strategies at particular instances. Here are the two final Backgammon strategies to round out your game.

The Priming Game Strategy

If the aim of the blocking strategy is to hamper the opponents ability to shift their pieces, the Priming Game plan is to absolutely stop any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if he/she ever attempts to escape the wall. The ambush of the prime can be established anywhere between point 2 and point 11 in your board. Once you’ve successfully built the prime to prevent the movement of your opponent, the opponent doesn’t even get to toss the dice, that means you shift your checkers and toss the dice yet again. You will be a winner for sure.

The Back Game Strategy

The objectives of the Back Game plan and the Blocking Game plan are similar – to hurt your opponent’s positions in hope to improve your odds of succeeding, however the Back Game plan uses seperate techniques to do that. The Back Game plan is commonly used when you’re far behind your competitor. To compete in Backgammon with this plan, you need to control two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more difficult than others to play in Backgammon seeing as it requires careful movement of your pieces and how the pieces are relocated is partially the result of the dice toss.

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