As we dicussed in the last article, Backgammon is a game of ability and good luck. The goal is to move your checkers carefully around the board to your inner board and at the same time your opposing player moves their chips toward their inside board in the opposing direction. With competing player chips moving in opposite directions there is going to be conflict and the need for specific tactics at particular instances. Here are the last two Backgammon techniques to round out your game.
The Priming Game Plan
If the aim of the blocking strategy is to slow down the opponent to move his chips, the Priming Game plan is to completely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a battered position if he/she at all attempts to leave the wall. The trap of the prime can be established anyplace between point 2 and point eleven in your game board. As soon as you have successfully built the prime to stop the movement of the competitor, your opponent does not even get to toss the dice, that means you shift your chips and toss the dice again. You’ll be a winner for sure.
The Back Game Tactic
The objectives of the Back Game technique and the Blocking Game tactic are very similar – to harm your competitor’s positions with hope to boost your chances of succeeding, but the Back Game tactic uses seperate techniques to achieve that. The Back Game plan is often utilized when you’re far behind your opponent. To compete in Backgammon with this tactic, you have to hold two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more challenging than others to employ in Backgammon seeing as it needs careful movement of your checkers and how the chips are relocated is partially the outcome of the dice toss.
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